From c5e5d7c939a2640763775b0688ed698c51ec28c1 Mon Sep 17 00:00:00 2001 From: Matthew Kosarek Date: Mon, 24 May 2021 13:32:27 -0400 Subject: Applying force to the object using the mouse cursor --- _wasm/intro/intro.cpp | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) (limited to '_wasm/intro/intro.cpp') diff --git a/_wasm/intro/intro.cpp b/_wasm/intro/intro.cpp index 63c80ef..8e1574b 100644 --- a/_wasm/intro/intro.cpp +++ b/_wasm/intro/intro.cpp @@ -112,7 +112,7 @@ EM_BOOL terminateScene(int eventType, const EmscriptenMouseEvent* mouseEvent, vo int main() { printf("Initializing the canvas...\n"); - emscripten_set_canvas_element_size( "#wasm_canvas", 640, 480 ); + emscripten_set_canvas_element_size( "#wasm_canvas", 800, 600 ); EmscriptenWebGLContextAttributes attrs; emscripten_webgl_init_context_attributes(&attrs); @@ -160,10 +160,10 @@ EM_BOOL runScene(int eventType, const EmscriptenMouseEvent* mouseEvent, void* us scene.triangleObject.vertices[0] = { Vector2 { -100, -50 }, Vector4 { 1.f, 0.f, 0.f, 1.f }}; scene.triangleObject.vertices[1] = { Vector2 { 0, 50 }, Vector4 { 0.f, 1.f, 0.f, 1.f }}; scene.triangleObject.vertices[2] = { Vector2 { 100, -50 }, Vector4 { 0.f, 0.f, 1.f, 1.f }}; - scene.triangleObject.position = { 320.f, 480.f - 100.f }; + scene.triangleObject.position = { 320.f, 600.f - 100.f }; scene.triangleObject.initialize(&scene.programData); - scene.projection = Mat4x4().getOrthographicMatrix(0, 640, 0, 480); + scene.projection = Mat4x4().getOrthographicMatrix(0, 800, 0, 600); scene.isTerminated = false; printf("Scene initialized.\n"); -- cgit v1.2.1