From 5c613a10364f30bd6add25f7950433f0c482c3ca Mon Sep 17 00:00:00 2001 From: Matthew Kosarek Date: Sun, 31 Oct 2021 13:54:11 -0400 Subject: (mkosarek) Working undamped spring motion --- shared_cpp/Renderer2d.h | 43 +++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 43 insertions(+) create mode 100644 shared_cpp/Renderer2d.h (limited to 'shared_cpp/Renderer2d.h') diff --git a/shared_cpp/Renderer2d.h b/shared_cpp/Renderer2d.h new file mode 100644 index 0000000..afde20e --- /dev/null +++ b/shared_cpp/Renderer2d.h @@ -0,0 +1,43 @@ +#pragma once + +#include "WebglContext.h" +#include "types.h" +#include "Shader.h" +#include "mathlib.h" + +struct WebglContext; + +struct Renderer2d { + Mat4x4 projection; + uint32 shader; + + struct { + int32 position; + int32 color; + } attributes; + + struct { + int32 projection; + int32 model; + } uniforms; + + void load(WebglContext* context); + void render(); + void unload(); +}; + +struct Vertex2d { + Vector2 position; + Vector4 color; +}; + +struct Mesh2d { + uint32 vao; + uint32 vbo; + uint32 numVertices = 0; + Mat4x4 model; + + void load(Vertex2d* vertices, uint32 numVertices, Renderer2d* renderer, GLenum loadType = GL_STATIC_DRAW); + void render(Renderer2d* renderer, GLenum drawType = GL_TRIANGLES); + void unload(); +}; -- cgit v1.2.1