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/// <reference path="../../scripts/jquery-3.5.1.min.js"/>
/// <reference path="../../_shared/math/vec2.js" />
/// <reference path="../../_shared/math/mat4.js" />
/// <reference path="../../_shared/2d/shader.js" />
/// <reference path="../../_shared/math/rectangle.js" />
/// <reference path="../../_shared/math/line2.js" />
/// <reference path="../../_shared/math/collision.js" />
/// <reference path="../../_shared/2d/program_common.js" />
(function() {
var programContext,
rectangleObject,
lineObjectList,
programInfo,
exitRequestFunc;
function main() {
programContext = getContext('#rectangle_line_collision');
if (programContext.gl === null) {
console.error('Unable to initialize WebGL. Your browser or machine may not support it.');
return;
}
programContext.gl.clearColor(0.1, 0.15, 0.2, 1.0);
programContext.gl.clear(programContext.gl.COLOR_BUFFER_BIT);
programContext.playButton.on('click', run);
}
function run() {
console.log('Running Rectangle-Line Collisions');
programContext.load().then(function(pProgramInfo) {
programInfo = pProgramInfo;
rectangleObject = rectangle(programContext.gl, {
width: 50,
height: 25,
color: { x: 0.3, y: 0.5, z: 0.1, w: 0.7 },
position: vec2(programContext.width / 2.0 - 100, programContext.height / 2.0 + 100)
});
rectangleObject.velocity = vec2(0, -50);
lineObjectList = [];
lineObjectList.push(line2({ x: 100, y: 100 }, { x: programContext.width - 100, y: 200 }, programContext.gl,
{ x: 1, y: 0, z: 0, w: 1 }, 2.0));
lineObjectList.push(line2({ x: 100, y: 200 }, { x: programContext.width - 100, y: 100 }, programContext.gl,
{ x: 1, y: 1, z: 0, w: 1 }, 2.0));
lineObjectList.push(line2({ x: 100, y: 0 }, { x: 100, y: programContext.height }, programContext.gl,
{ x: 0, y: 1, z: 0, w: 1 }, 2.0));
lineObjectList.push(line2({ x: programContext.width - 100, y: 0 }, { x: programContext.width - 100, y: programContext.height }, programContext.gl,
{ x: 0, y: 1, z: 0, w: 1 }, 2.0));
exitRequestFunc = requestUpdateLoop(update, cleanup);
programContext.stopButton.on('click', reset);
});
}
function update(pDeltaTimeSeconds) {
pDeltaTimeSeconds = pDeltaTimeSeconds;
updateRigidBody2(rectangleObject, pDeltaTimeSeconds);
collision(pDeltaTimeSeconds);
render();
}
function collision(pDeltaTimeSeconds) {
}
function render() {
programContext.gl.clearColor(0.1, 0.15, 0.2, 1.0);
programContext.gl.clearDepth(1.0);
programContext.gl.enable(programContext.gl.DEPTH_TEST);
programContext.gl.depthFunc(programContext.gl.LEQUAL);
programContext.gl.clear(programContext.gl.COLOR_BUFFER_BIT | programContext.gl.DEPTH_BUFFER_BIT);
programContext.gl.useProgram(programInfo.program);
programContext.gl.uniformMatrix4fv(programInfo.uniformLocations.projection, false, programContext.perspective);
programInfo.renderShape(rectangleObject);
lineObjectList.forEach(function(lineObject) {
renderLine2(programContext.gl, programInfo, lineObject);
});
}
function cleanup() {
programContext.gl.deleteBuffer(rectangleObject.buffer);
lineObjectList.forEach(function(lineObject) {
programContext.gl.deleteBuffer(lineObject.buffer);
});
programContext.gl.deleteProgram(programInfo.program);
programContext.gl.clearColor(0.1, 0.15, 0.2, 1.0);
programContext.gl.clear(programContext.gl.COLOR_BUFFER_BIT);
}
function reset() {
exitRequestFunc();
programContext.reset();
}
$(document).ready(main);
})()
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